CHANCE does not keep the original velocity values, sorry
How it works?
For example, if an incoming note randomly gets velocity=64 and the % macro sets to 88, it will be played. if the same note gets velocity=90, it won’t play; there is a 88% chance that a note with an random velocity of 100 will be in that range.
CHANCE does not keep the original velocity values, sorry :)
// made with CHANCE: (listen to the lead piano @1:08)
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